# About

Hey there! 👋 I'm a software developer/devops engineer and creative making things that impact individuals and let people realize their ideas and creative visions.

I currently lead development of the Eternagame research project run out of Stanford University, a Citizen Science game that allows anyone to contribute to research in biomedicine just by playing.

In addition to my technical interests, I also love to create in many different forms - I'm a horn player, composer, AFOL, and occasional graphic designer, 3D artist, and writer. I love experiencing art, creating those experiences for others, and supporting others in doing the same.

# My Focus

In the work I do, I have a few key interests:

  • Supporting research, helping scientists and other researchers learn more about our world and create innovations that allow everyone to have a better quality of life
  • Archival, preserving irreplaceable information and creative works to allow them to be used and enjoyed in the future.
  • Information management and collaboration, coming up with ways to improve workflows that allow individuals and teams to do their best work
  • Creative projects, supporting everyone who has unique ideas to realize their vision - particularly in games, animation, and music.
  • HCI, developing new modes of interaction that optimize the benefits of technology by improving the way we interact with them.

# Why Luxaritas?

Luxaritas is the handle I've come to use across my digital identities. This name came by merging three Latin words - lux, caritas, and alacritas. Roughly translated (this was before I took Latin, and my Latin still isn't very good) it correlates to three key things I take to heart: light (making the world a better place), passion (putting my heart into everything I do), and love for all (always treating everyone with respect and dignity).